Mentions of “INSTANT GAMES” — 7 found on pages 7, 8, 9, 12, 15, 16, 20
… 8.2 Lucky for Life 2.9 3.0 3.4 Instant games 79.8 70.6 69.3 Traditional games revenue 196.3 …
Open p.7 ↗… l system used to mo nitor and collect pertinent data for the traditional draw games and the video lottery system, the instant games supplier fees, the cost of leasing video lottery terminals and franchise video games, and the cost incurred by intern …
Open p.8 ↗… .2 4.8 Lucky for Life 1.7 1.8 1.6 Lotto America 1.7 1.1 — Sports lottery 132.5 36.2 40.2 Instant games 53.1 46.7 46.1 Total prize expense $ 244.3 136.5 135.0 Table 4 Prize Expense, Net of Reversions (In m …
Open p.9 ↗… 630,194 54,747,779 Table games, net 56,611,092 54,629,995 Draw games 116,507,746 106,188,593 Instant games 79,809,999 70,599,375 Total revenue 782,717,410 645,722,043 Cost of games: Video lottery commissions …
Open p.12 ↗… grocery and convenience stores serving as the primary distribution channel for traditional lottery sales (drawing and instant games) to the general public. Accounts receivable are stated at the carrying amount net of allowance for uncollectible acc …
Open p.15 ↗… Lotto America, and Mega Millions, 50% of the revenues are allocated to the prize pool. Prize obligations related to instant games are recognized by taking the greater of prize cash disbursements or the historical estimates of claimed prizes. Disb …
Open p.16 ↗… 1,480 Lucky for Life 2,910,662 3,022,369 Total draw games 116,507,746 106,188,593 Instant games 79,809,999 70,599,375 Total traditional lottery 196,317,745 176,787,968 Video lottery, net 367, …
Open p.20 ↗